Research

Machine Learning and Deep Learning

• May, 2018 — Now

I am interested in solving existing image or video domain problems by applying modern machine learning or deep learning based methods. Recently, I have been working on a deep learning-based image translation model and aim to publish papers in academic conferences or journals.

Virtual Reality

• Jun, 2016 — Dec, 2017

I developed an VR application that utilizes a video game engine to give people the illusion of watching a movie in a theatre. It is used to simulate the visual experience of the audience in various cinema environments.

Calibration of Depth Camera Sensors

• Jun, 2016 — Dec, 2017

I was involved in a study that calibrates multiple Kinect sensors to cover a wide range and track many people. It can be used for projector-based interactive games or art by tracking the movements of many people.

Camera-Projector System

• Sep, 2013 — May, 2017

I worked on creating an appropriately large screen using multiple projectors. Starting by implementing existing research, I conducted a study to calibrate the multi-projector with a handheld camera such as a smartphone.

Publications

Virtual Camera Layout Generation using a Reference Video

Jungeun Yoo, Kwanggyoon Seo, Sanghun Park, Jaedong Kim, Dawon Lee, Junyong Noh

Conditionally Accepted to CHI 2021

Neural Crossbreed: Neural Based Image Metamorphosis

Sanghun Park, Kwanggyoon Seo, Junyong Noh

SIGGRAPH Asia 2020 (ACM TOG)

Cinematography Generation using a Reference Video

Kwanggyoon Seo, Sanghun Park, Jungeun Yoo, Jaedong Kim, Dawon Lee, Junyong Noh

Pacific Graphics 2019 (Poster)

Auto-Calibration of Multi-Projector Displays with a Single Handheld Camera

Sanghun Park, Hyunggoog Seo, Seunghoon Cha, Junyong Noh

IEEE VIS 2015

Vivid Illumination for Enhancing Tele-presence Experience in Augmented World

Jea In Kim, Sanghun Park, Woontack Woo and Chung-kon Shi

ISUVR 2013 (Poster)

Education

KAIST

• Sep, 2015 — Present

Doctor of Philosophy in Culture Technology

KAIST

• Mar, 2013 — Feb, 2015

Master of Science in Culture Technology

Kyungpook National University

• Mar, 2005 — Feb, 2013

Bachelor of Science in Electronics Engineering

Experience

CT Research Institute, KAIST

• Feb, 2015 — Aug, 2015

Research Associate

Samsung Software Membership

• Dec, 2011 — Mar, 2015

22-1 Members

Working holiday

• Nov, 2008 — Nov. 2009

Perth WA - Albany WA - Adelaide SA - Alice Springs NT - Sydney NSW, Australia

ROK Army

• July, 2006 — July, 2008

Military Service

Projects

Development of Camera Work Tracking Technology for Animation Production using Artificial Intelligence

KOCCA

• May, 2018 — Dec, 2019

Project Leader & Software Engineer

Development of Hyper Realistic Tele-immersion System using Scene Reconstruction and Deformation from Panoramic Video

IITP

• Jun, 2017 — Dec, 2017

Software Engineer

Development of a Multi-screen Movie Theatre System and Immersive Content

IITP

• July, 2016 — Dec, 2017

Software Engineer

Real-time Revision &Interaction Technology Development for Curved Screen Contents

IITP

• Nov, 2014 — Aug, 2016

Software Engineer

The development of ‘Immersive & Interactive Space' platform

KOLON

• May, 2013 — Sep, 2016

Software Engineer

Awards

Grand Prize (Minister's Award of Ministry of Science and ICT), 12th ETNEWS ICT Paper Award, 2020

Popularity Award, 12th National Intelligent Robot Competition, 2012

Skills

Programming Language

C/C++, Python, C#, Matlab, and Java

Programming Tools

PyTorch, OpenCV, Unity3D, PCL, Git, and Mercurial

Patents

SHADOW REMOVAL METHOD IN FRONT PROJECTION SYSTEM

Publication: KR10-2103614, 2020-04-16, Application: KR10-2015-0128470, 2015-09-10

METHOD FOR CALIBRATING 360-DEGREE CAMERAS

Publication: KR10-2030294, 2019.10.01, Application: KR10-2018-0143672, 2018.11.20

IMAGE PROCESSING METHOD AND APPARATUS THEREOF

Application: KR10-2020-0159197, 2020.11.24

SHOT BOUNDARY DETECTION METHOD AND APPARATUS USING MULTI-CLASSING

Application: KR10-2019-0165768, 2019.12.12

IMAGE PROCESSING METHOD AUTOMATICALLY GENERATING CAMERAWORK AND APPARATUS THEREOF

Application: KR10-2019-0165768, 2019.12.12

METHOD AND APPARATUS OF REPRODUCING CAMERA WORK

Application: KR10-2019-0131000, 2019.10.21

METHOD AND APPARATUS OF PROCESSING IMAGE BASED ON ARTIFICIAL NEURAL NETWORK

Application: KR10-2019-0019620, 2019.02.20

CAMERA FRAMING AND CAMERA WORK CLASSIFICATION SYSTEM BASED ON ARTIFICIAL NEURAL NETWORK

Application: PCT/KR2019/002099, 2019.02.21

ARTIFICIAL INTELLIGENCE BASED CINEMATOGRAPHY LEARNING AND CAMERAWORK CREATION FOR ANIMATION

Application: KR10-2018-0125225, 2018.10.19

CAMERA FRAMING AND CAMERA WORK CLASSIFICATION SYSTEM BASED ON ARTIFICIAL NEURAL NETWORK

Application: KR10-2018-0124256, 2018.10.18

METHOD AND APPARATUS FOR DETECTING RELATIVE POSITION BETWEEN A PLURALITY OF CAMERAS

Application: US-2018-0053304-A1, 2018.02.22

METHOD FOR EXTRACTING CONVERSION RELATIONSHIP BETWEEN DISPLAY COORDINATE AND INTERACTION COORDINATE

Application: KR10-2016-0132612, 2016.10.13

METHOD AND APPARATUS FOR DETECTING RELATIVE POSITION BETWEEN A PLURALITY OF CAMERAS

Application: KR10-2016-0105635, 2016.08.19

METHOD FOR RENDERING PANORAMIC VIDEO

Application: KR10-2016-0104436, 2016.08.17

MUTI-PROJECTION SYSTEM AND METHOD FOR PROJECTOR CALIBRATION THEREOF

Application: KR10-2015-0128469, 2015-09-10

Outside Interests

  • Travel
  • Film making
  • Art